
In Carnations
Creation of a video game prototype in a group of two. I made a video while finishing the prototype using Godot.
Scenario, compositing and production.
Prototype in progress.

Narrative writing exploring inclusive themes : A young lady raised far from a hostile society by two men has to go save one of her fathers after being captured by the antagonist.
- Various queer representation (AroAce protagonist, two gay dads,...)
- Fairytale references
- Monster metaphor : the characters are depicted as monsters by society despite not being dangerous.
Message and values :
Solidarity between marginalized groups, fight against oppression, the LGBTQ+ cause, found families, the monster stigma being applied to people different from the norm.
Landscapes made using parallax effects, making of UI and compositing.
Shot 1.



Shots 2 and 3.














Screenshots with characters.

