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In Carnations

Creation of a video game prototype in a group of two. I made a video while finishing the prototype using Godot. 

Scenario, compositing and production.

Prototype in progress.

Narrative writing exploring inclusive themes : A young lady raised far from a hostile society by two men has to go save one of her fathers after being captured by the antagonist.

- Various queer representation (AroAce protagonist, two gay dads,...)

- Fairytale references

- Monster metaphor : the characters are depicted as monsters by society despite not being dangerous.

Message and values :

Solidarity between marginalized groups, fight against oppression, the LGBTQ+ cause, found families, the monster stigma being applied to people different from the norm.

Landscapes made using parallax effects, making of UI and compositing. 

Shot 1.

Shots 2 and 3.

Screenshots with characters.

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